1.1 General Principles
1.1.1 Safety – USPSA matches must be designed, constructed and conducted with due consideration to safety.
1.1.2 Quality – The value of an USPSA match is determined by the quality of the challenge presented in the course design. Courses of fire must be designed primarily to test a competitor’s USPSA shooting skills, not their physical abilities.
1.1.3 Balance – Accuracy, Power and Speed are equivalent elements of USPSA shooting, and are expressed in the Latin words “Diligentia, Vis, Celeritas” (“DVC”). A properly balanced course of fire will depend largely upon the nature of the challenges presented therein, however, courses must be designed, and USPSA matches must be conducted in such a way, as to evaluate these elements equally.
1.1.4 Diversity – USPSA shooting challenges are diverse. While it is not necessary to construct new courses for each match, no single course of fire must be repeated to allow its use to be considered a definitive measure of USPSA shooting skills.
1.1.5 Freestyle – USPSA matches are freestyle. Competitors must be permitted to solve the challenge presented in a freestyle manner, and to shoot targets on an “as and when visible” basis. Courses of fire must not require mandatory reloads nor dictate a shooting position, location or stance, except as specified below. However, conditions may be created, and barriers or other physical limitations may be constructed, to compel a competitor into shooting positions, locations or stances.
1.1.5.1 Level I matches may use shooting boxes, specify where or when specific target arrays may be engaged and specify mandatory reloads in short and medium courses only. Long courses are exclusively governed by 1.1.5.
1.1.5.2 Standard Exercises and Classifiers may include mandatory reloads and may dictate a shooting position, location or stance.
1.1.5.3 Standard Exercises and Classifiers may specify shooting with the strong hand or weak hand unsupported. The specified hand must be used exclusively from the point stipulated for the remainder of the string or stage.
1.1.5.4 Medium or Long courses of fire may stipulate the use of either strong or weak hand, provided that only one hand, either strong or weak, is specified for no more than the last 6 shots required.
1.1.5.5 A course of fire which, through the use of props, requires a competitor to shoot both strong-hand-only and weak-hand-only must not require that the shooter transition directly from one to the other. The course of fire must provide movement and unencumbered freestyle target engagement between the two.
1.1.6 Difficulty – USPSA matches present varied degrees of difficulty. No shooting challenge or time limit may be appealed as being prohibitive. This does not apply to non-shooting challenges, which should reasonably allow for differences in competitor’s height and physical build.
1.1.7 Challenge – USPSA Handgun matches recognize the difficulty of using full power handguns in dynamic shooting, and must always employ a minimum caliber and power level to be attained by all competitors to reflect this challenge.
1.1.8 Scenarios and Stage Props — The use of scenarios and reasonable stage props is encouraged. Care must be exercised, however, to avoid unre-alistic non-shooting requirements which detract from the shooting challenge and/or may expose competitors to potentially unsafe condi-tions.
1.2 Types of Courses
USPSA matches may contain the following types of courses of fire:
1.2.1 General Courses of Fire:
1.2.1.1 Short Courses: must not require more than 12 rounds to com-plete and no more than 2 shooting locations. Course design and construction must not require more than 8 scoring hits from any single location or view, nor allow a competitor to shoot all targets in the course of fire from any single location or view.
1.2.1.2 Medium Courses: must not require more than 20 rounds to complete and no more than 3 shooting locations. Course design and construction must not require more than 8 scoring hits from any single location or view, nor allow a competitor to shoot all targets in the course of fire from any single location or view.
1.2.1.3 Long Courses: in Level III or higher matches must not require more than 32 rounds to complete. At any level match, course design and construction must not require more than 8 scoring hits from any single location or view, nor allow a competitor to shoot all targets in the course of fire from any single location or view.
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